The Talos Principle (+ DLC) and its just-released sequel really fit this niche for me. I’m fighting severe burnout and was specifically looking for a game without time pressure, reflex-based gameplay, or (because I keep bouncing off of turn-based strategy games even though I believe that I love them) complicated stats-based systems.
TTP is about first-person puzzles in the vein of Portal. While some of the puzzles can be difficult, you can work through them at your own pace. The level structure makes it easy to drop in and out of the game whenever, and the gorgeous environments and soundtrack make the world just a generally soothing and immersive place to walk around in.
Try Noita by the same company who did Baba then. It’s one of those games that leaves you with “oh holy shit what the fuck just happened… Oh, that was my fault. Oops.” in an endless loop. I’m up to like 400 hours and have never gotten anywhere near that many hours out of another game. Not even FF7 (the OG, of course)
It feels good to see my hunch rating of 8 is right on par with the consensus here.
For me it’s got great shape and is a good size, the uncanny straightness of it is really cool, but serves to limit it’s potential ceiling for ratings. It can’t specialize in anything to push it to the top of the ratings.
I remember when people would be shamed for recording in vertical. Now, videos that were originally recorded in landscape mode are being cropped to fit vertical play. It’s insane
Let’s see, the joker? No. Golb? No. Bill cypher? Good choice, but no. As stupid as this answer might be, for me, it’s most likely homelander from the boys. Homeland is established to be a cruel, terrifying, and sociopathic villain who doesn’t care about who lives or dies, and all though that can be said about the ither villans I had listed, homelander is diffrent. For an example, the joker kidnapped Jason Todd, tortures him, and became the ultimate reason red hood even kills, but homelander doesn’t kill people to hurt someone else, he just kills because he likes it. The joker does everything he does to get closer to batman to mess with him, but homelander just wants to see blood. Another example, Bill Cypher torments Ford and uses the people of gravity falls as his puppets, but he does that because he felt restricted by his realms 2 dimensions and wanted to be a God. Homelander thinks he is God, and thus believes he can just do anything he wants, a decides not to commit mass genocide, but torment people one at a time and either convince them to kill themselves or kills them because he’s done toying with them.
I’d give it a 7. Pretty straight, but no good handles to use it as a gun or cross guard to use it as a sword. It’d work as a lightsaber though. But the thickness and heft is nice.
It depends on many things for me. Right now I’m playing serious sam Siberia mayhem, which is actually really fun. It has smooth and fast based combat as well as swarms of difficult enemies. Highly story rich games are also fun to me, such as as metal gear rising: revengance.
The answer is 1: they’re stubborn, but more importantly 2: it’s because the human brainly is wired to hate conflicting ideas. Quite literally, when a belief or idea of yours in countered, your brain tells you “your feeling pain and in danger”, and this applies to every person, though some people feel it more strongly than others.
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