Nah. With binary, you can lose one hex digit AND the max year would be 2047 (11 bits year, 4 bits month, 5 bits day). What's not to like about hex anyway?
What I read was that it never happened in the old versions and it wasn't a bug in civ5, in that, it was a nod to the legend. But apparently Sid Meier said it didn't happen in the original games.
Thing is, it did happen in the earlier games and I doubt Sid programmed all the games himself. They just put his sexy face on them like the Nintendo Quality Control stamp.
Most of Japanese hates the arbitary currender year resetting at each new emperor enthronrment. The conversion is ass and no one knows when it changes (bound to emperor’s health) . Worst is its official year that govmt body accepts.
You are likely to only refer more than current era. If you’re writing govmet grant application, renewing licence or certificate, chances are you mention events hapenned in previous era. You look up table for when the previous era started and ended, which era said year falls into, then convert for each year, each era. Extra minutes wasted every time instead of simply writing in Gregorian year.
Yes, they have two date systems in common use. It's only the year that changes though. And there's no way to confuse the two, usually. If you write "2023" instead of "令5" it's pretty obvious. I suppose there is a potential for confusion if one just writes a two-digit year though.
Whenever their Emperor changes, the year starts with a new name(年号, which translates to name of year(s)). This time it’s 令和(reiwa). Before that it was 平成(heisei). It is very commonly used.
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