star_wars

This magazine is from a federated server and may be incomplete. Browse more on the original instance.

t0fr, in The Mandalorian & Grogu Journeys to the Big Screen
@t0fr@lemmy.ca avatar

As much as I love Dinn and Grogu, I am hesitant about modern Star Wars feature films.

I guess I’ll have to wait and see

Veritrax,

Now that Dave Filoni is at the helm as chief creative officer for Lucasfilm, I feel a lot better about new movies. As long as they don’t bring back Jar Jar Abrams.

Pxtl, (edited )
@Pxtl@lemmy.ca avatar

Good to see that Favreau is directing, not Filoni.

I like Filoni’s world-building - imho he “gets” the Star Wars universe in a way that other writers don’t… but I absolutely cannot stand his writing and directing. I remember watching his episode of Mando, the one where Ashoka fights in a Japanese-esque village, and the dialog was so awful I immediately googled to see who was making that awful ep and sure-enough it was him. I want him commanding the ship but not steering it.

He’s got a good sense of vision and a nice stable of continuous characters to carry forwards the franchise, but I can’t stand any of the shows he makes. Somehow they manage to be both tedious with infodumps of backstory while at the same time they make it feel like you’re missing most of the background because you didn’t watch a zillion episodes of his TV shows.

And while his capturing of the Star Wars “feel” is better than most, it’s still very prequel-y compared to others.

With him at the helm, even with good directors like Favreau involved, it will likely feel like the recent MCU films - okay-ish movies bogged down with too much CGI and too much continuity from previous entries that weren’t good-enough to deserve a follow-up.

t0fr,
@t0fr@lemmy.ca avatar

Dave Filoni does seem to have a more unified version for where things should go. I’m looking forward to seeing where it may go, but I just don’t want to get my hopes up so I’m not let down.

Zoboomafoo, in Concept art for AT-ST, by Joe Johnston

I’m not going to go back and check, but as I recall the AT-ATs only ever moved one leg at a time in the film, I guess they couldn’t get two to work

setsneedtofeed,
@setsneedtofeed@lemmy.world avatar

They have a natural elephant-like walk cycle, but they do move slowly which might give the appearance of one leg at a time if you aren’t looking too closely.

aeronmelon, in Concept art for AT-ST, by Joe Johnston

Wait wait wait!

Is that concept art suggesting that the AT-ST is the main vehicle and the four-legged version is an AT-ST with a trailer hitched to it?

setsneedtofeed, (edited )
@setsneedtofeed@lemmy.world avatar

No, unfortunately I’m pretty sure the comic I got this from just squeezed in some unrelated concept art onto the page. I’ve found what looks like a scan of the original sketch that doesn’t have that box. The original sketch also isn’t shaded, so I figure the comic do a little bit of adjusting for their presentation.

https://lemmy.world/pictrs/image/ff1abe27-ec46-429b-8dd7-525e872efb33.png

maquise, in Concept art for AT-ST, by Joe Johnston

Looks an awful lot like an AT-PT

setsneedtofeed,
@setsneedtofeed@lemmy.world avatar

I thought that at first too! Then I went and actually looked at an AT-PT again. Aside from the vague shape of the vision slit area/cockpit windows, the AT-PT doesn’t really take anything from this concept. That thing is a refrigerator on legs. The concept AT-ST really looks elegant and graceful.

https://lemmy.world/pictrs/image/fb3d472b-183d-40ff-89cc-659119e8487a.jpeg

maquise,

True, but the AT-DP on the other hand is basically just this concept redone.

setsneedtofeed,
@setsneedtofeed@lemmy.world avatar

Yes, that’s exactly it, right down to how the feet socket into the legs. I haven’t kept up deeply with Disney produced canon. This looks like it showed up in the Rebels cartoon a few times? I know that show has used other old concept art and reintroduced it.

https://lemmy.world/pictrs/image/29454321-2f0f-4bc6-a082-42d347836079.webp

Zahille7,

That’s exactly what that is. We can honestly thank Filoni and Favreau for bringing somewhat obscure Star Wars lore and concepts to the new canon.

In Andor they specifically mention the Rakatan Empire from before the Old Republic.

TheCelticPirate, in Art from the Star Wars Epic Duels game

I love this game. It’s what got me into board games back in high school.

setsneedtofeed,
@setsneedtofeed@lemmy.world avatar

One of the many games I haven’t gotten a chance to try out. The idea of throwing heroes from different eras against each other looks neat.

Yuper,

Have you tried the phone game Star Wars galaxy of heroes?

sagrotan, in Art with a TIE “ugly”, a salvaged mix of a TIE Interceptor and Y-Wing components in the foreground. By John Nadeau
@sagrotan@lemmy.world avatar

Is it a “Twing” or a “Xie”?

setsneedtofeed,
@setsneedtofeed@lemmy.world avatar

Wookipedia calls this particular layout a “TYE-Wing” but I think that’s just putting an official sounding name on a hodgepodge ship build.

AGD4, (edited ) in Art with a TIE “ugly”, a salvaged mix of a TIE Interceptor and Y-Wing components in the foreground. By John Nadeau

Very Cool!

Weren’t these featured in I, Jedi?

Or one of the Wraith Squadron books?

I vaguelly recall reading an Expanded Universe novel featuring those craft any how. Written by Michael A. Stackpole with Kieran Halcyon as a leading character.

¯_(ツ)_/¯

setsneedtofeed,
@setsneedtofeed@lemmy.world avatar

I know of at least a few EU works that various uglies showed up. TIEs were widespread surplus that were low cost to modify after the Empire fell, and a lot of them ended up in use by criminals and planetary defense forces.

thorcik,

Yep, “I, Jedi”.

It was one of my favourite EU books

DragonTypeWyvern,

That feel when Disney easter-egg canonized your favorite EU character.

That feel when you realize it probably means he died to Darth Emo and a sidenote goon squad in the offscreen Academy purge while Luke cried in a corner or something.

bloopernova, in Art with a TIE “ugly”, a salvaged mix of a TIE Interceptor and Y-Wing components in the foreground. By John Nadeau
@bloopernova@programming.dev avatar

I always wanted to see a TIE Defender rebuilt by the B-Wing builders. Like, the new Republic gets the Defender plans, and builds their own version.

setsneedtofeed,
@setsneedtofeed@lemmy.world avatar
Klanky,
@Klanky@sopuli.xyz avatar

Is that from Lost in Space movie from the 90s?

setsneedtofeed,
@setsneedtofeed@lemmy.world avatar

Yes. I always thought it looked like the Cooler B-Wing.

AGD4,

Oh yea! Such a badass and tragically short scene. Almost out of place for that film.

DarylDutch, in Imperial AT-ATs from the 1980 comic adaptation of Empire Strikes Back

Dude must be hella blind to have to get that close before reporting.

DigitalGemini,

He was probably looking at his phone.

setsneedtofeed,
@setsneedtofeed@lemmy.world avatar

Damn kids these days.

skoberlink, in Has anyone here used a controller for the PC version of Rogue Squadron? Is it worth getting a controller?

I know I’m a little off-topic but I’ve been trying on and off to get this game to work for years. Are you playing on Windows? I can’t get it to start up properly. Any tips?

If I can get it working, I do have an xbox controller for my PC and would be happy to share my experience!

setsneedtofeed,
@setsneedtofeed@lemmy.world avatar

Just tried, works perfect on my Windows 10.

GPU: NVIDIA GeForce RTX 2080 Super

Hope it helps.

setsneedtofeed, (edited )
@setsneedtofeed@lemmy.world avatar

I changed my PC pretty extensively since the last time I played, but on my old setup with pretty middle of the road hardware and Windows 10, it fired right up.

I’ll try it again on the new setup and report back.

skoberlink, (edited )

Well not sure what was different this time but it fired right up after install.

I didn’t test extensively but the controller support seemed to work reasonably well. I just played through Mos Eisley and nearly got gold even with a little delay on figuring out controls.

There are definitely some tweaks to the control scheme I’ll want to make - it doesn’t follow modern conventions very well (e.g. the fire button isn’t any of the trigger/shoulder buttons). The only issue I noticed is if I accelerated, the camera didnt always keep up. I’m not sure what exactly is causing that. I’ll have to play with settings later to see if I can get it right.

IMO, much better than keyboard though, for my preference anyway.

Unrelated to the controller, it doesn’t want to use the right sound output and I can’t figure out how to control that. In my setup a fairly minor inconvenience. I might be able to figure that out when I get more time to mess with it.

setsneedtofeed,
@setsneedtofeed@lemmy.world avatar

Good. And I will definitely go with the controller. My quick test flying around with mouse and keyboard was pretty terrible. I can get used to an unusual button layout I hope.

4am,

If you check out the Steam Community for it, there are tutorials to getting it working.

I’ve struggled with controller support and the “camera drifts into oblivion forever” bug, and eventually ran out of time to mess with it. Would love to get it working again someday.

ShadowCat, in CLONE WARS: BATTLE OF THE HEROES - A Star Wars Fan Animation by HELLO THERE Production
@ShadowCat@lemmy.world avatar

It definitely wasn’t clone wars season 7 quality but you can’t expect that from a fan project however for a fan project it was fantastic quality.

Was really cool to see the full fight and not cutting back and forth between this and Yoda v Palpatine.

Baaron87,

Agreed on both points. The animation may not have been season 7 quality, but for a fan project it definitely did a fantastic job.

I enjoyed watching the full fight uninterrupted with jump cuts between Yoda and Palpatine removed. I did like seeing some of the minor additions to the fight and thought using voice lines from the lego Star Wars games was a great choice (didn’t feel out of place).

Appoxo,
@Appoxo@lemmy.dbzer0.com avatar

The only issue I had was with the lightsaber choeography. It was well done for a fan project but there were some parts that didnt feel right in the execution.

bamboo, in CLONE WARS: BATTLE OF THE HEROES - A Star Wars Fan Animation by HELLO THERE Production

That scene in the beginning was amazing. I never felt that Anakin and Obi Wan’s relationship was shown as brotherly in the prequels, but TCW changed that. Adding this scene makes the fight way more impactful than it was in the movie.

Baaron87,

I’m glad that was added. If you haven’t seen that before it was actually from an unfinished episode of TCW. I’m sure the unfinished episodes are still floating around the net somewhere.

Yeah, TCW added a lot of depth and weight to important moments in the prequels. The opening scene adds a ton of depth with the foreshadowing

CluelessLemmyng, in Has anyone here used a controller for the PC version of Rogue Squadron? Is it worth getting a controller?

I would imagine it’s entirely worth it. The N64 controller didn’t exactly make it easy to use all of the buttons with 2 hands. The Xbox controller has the same number of buttons + a extra thumbstick, but they’re all accessible.

The only issue I can think of is you may have remap certain binds to the left bumper and left trigger.

4am,

N64 games were designed with the controller in mind, most didn’t use the L bumper or the d-pad at all.

Boozilla, in The Best And Worst Star Wars Blasters
@Boozilla@lemmy.world avatar

Really fun read, thanks for sharing.

I’m a fan of the A180, even though the Luger isn’t too hard to spot.

And I love Jango’s Westar 34’s. Very Flash Gordon.

setsneedtofeed,
@setsneedtofeed@lemmy.world avatar

The A180 was briefly considered for the list, but there are just so many designs, it had to be cut. There’s a lot of interesting stuff all around in Rogue One.

Westar 34 was super interesting because it’s one of the few designs that isn’t based on any kind of real firearm. It looks very delicate and precise.

andrew_bidlaw, in The Best And Worst Star Wars Blasters
@andrew_bidlaw@sh.itjust.works avatar

Such a good read. That’s really funny how the universe far, far away took modern weapons as a blueprint for their props. I’m not entirely sure where I sit there, with SG having this obsession with P90 and StarTrek having TV remotes for guns. It all seems goofy, and I don’t really mind it. A defining detail most miss, but the one we can read on in posts like yours. Thank you.

setsneedtofeed, (edited )
@setsneedtofeed@lemmy.world avatar

And now I gotta go make and SG1 and Trek post.

setsneedtofeed,
@setsneedtofeed@lemmy.world avatar

There’s a huge rabbithole to go into about visual language and aesthetic coding.

Star Wars original trilogy was Flash Gordon meets WW2, but with an added layer of grime and strange extra details to keep it from exactly being either of its main influences. Not just with the blasters, but with everything.

Star Trek started out with Flash Gordon raygun looking phasers, because probably in the 1960s they just thought it was the thing to do. In TNG the dust buster phasers were an intentional choice to signal a kinder, gentler Federation. It’s easier to look non-threatening without a big iron on your hip.

Stargate guns needed to be recognizable as modern military, but all the normal choices would be generic. An unusual gun gives the show more of an identity. In the first couple of seasons they used MP5s that had Colt scopes on them to make them more unusual than a normal MP5, but eventually they discovered something more unique with the P90. Given that decades later the sight of a P90 makes people talk about Stargate, I’d say it worked.

  • All
  • Subscribed
  • Moderated
  • Favorites
  • star_wars@lemmy.world
  • localhost
  • All magazines
  • Loading…
    Loading the web debug toolbar…
    Attempt #