Is Flatpak, from a technical standpoint, capable of running VPN applications?
Providing .ovpn configuration files would be equally cross-distro, and in fact, would be cross-platform since almost every operating system supports importing OpenVPN configurations or supports a piece of software that does.
I can’t tell you how, because I don’t know the technical details either, but why shouldn’t it be? If given the right permissions it can access the same interfaces as any process.
I ask because to my knowledge, Flatpak applications don’t get access to the system interfaces that are needed to control VPN connections. There isn’t a portal for it to the best of my knowledge and the way that VPN connections are handled differ between distros.
Potentially related, not sure: does anyone know how I can get touchscreen scrolling working in Firefox on a fresh Ubuntu 23.10 install? Currently it’s just selecting text and it’s driving me up the proverbial wall. Googling was unsuccessful.
Not sure if Firefox supports that… For what I remember, PostmarketOS, Ubuntu touch and other mobile linux distros actually patch Firefox for allowing that behaviour
How can you even use a system with only 3 browsers installed? Quick, install edge! Also don’t forget brave, the famous crypto scam that looks like a browser and is run by a homophobe asshole.
I don’t like Brave a lot, but it’s ok if other people use it, I don’t like the way it integrates cryptocurrency too :c I prefer physical money!!! Also I dislike homophobia, if the creator is homophobic, then please change u.u
Not an expert, but to me it sounds like the issue is that “on demand” uses the iGPU for regular desktop parts and calls for the dGPU when you switch to something requiring more horsepower
The problem with this might be that the execution of this is slow and there’s a few seconds between the iGPU switching off and the dGPU switching on
Yeah, that is what on demand is supposed to do. But when it freezes, the game already started and rendered the first few seconds on the dGPU. One time I managed to play for ~10 minutes before the freeze.
And it remains frozen. I once waited for ~1h and it didn’t recover.
I’ve never had this as an issue with KDE. Do you have the command for prime render offloading on the Steam launch options? I usually launch my games through Lutris and it handles that pretty well.
For me on Arch and also, but a lot less frequent fedora I find that it works fine then every few months there’s an update that breaks it for a few days till it gets patched. But besides that it works fine for me. I use blueman in DWM BTW
I don’t like GNOME for it’s poor theming support and it’s toxic dev community (ahem, talking about senior devs, especially Ebassi’s hostility towards newbies), but I think that it has some well-designed defaults. I love the workflow - everything is fast and snappy, shortcuts are pretty nice, aligning window is quick, and if there’s a lack of space, I can just drop the app in another workspace. Yes, I am using GNOME 45 at the movement, and I think it’s quite nice. But I also love the roadmap of GNUStep, and maybe if I can in the future, I would love to assist Gregory Casamento.
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