If you can save up for a deposit for a house then you can always put that into the stock market so that you can lose it there right before a housing crash comes.
There is no reason to be set up to fail in just one way. You have to fail/hussle … fussle if you will.
But God has the challenge of starting with a minuscule room, expand the cabling as it goes without being able to unplug or replace any cables or move servers during the lifetime of the system, and can’t afford any downtime or shutdown for maintenance.
Even when you’re sleeping the system is still operating. So since it’s not 100% active nor completely off it’s a weird area that someone with amazing math skills could come up with a higher percentage.
without being able to unplug or replace any cables
Oh! Oh! Here’s where I get to bring out one of my favorite terms, which I rarely get to do: Foramen ovale.
Short version: It’s a hole in the fetal heart that allows blood to bypass the (non-functioning) lungs. It usually closes up at birth. God found a way to re-route cables upon deploying the system into production.
I’d say Terraria has a lot more… structure in how you upgrade things. Minecraft is a lot more loose and free with how it lets you play, while Terraria expects you explore, collect, create and use the things you discover and create to move the story forward.
Even after story was added to the game in Minecraft, it allows you to play at your own pace a lot more.
Each stage of the game you trigger in Terraria, it gets more difficult, and new threats arise on the map. If you’re not upgrading all your gear in the designed paths, you’ll be suffering and dying a lot.
Minecraft doesn’t do that so much. It lets you choose which things you want to work on, or if you even want to work on them at all. There’s nothing stopping you from just deciding to build an idyllic cottage and not pursue a path to the Ender Dragon or anything else.
Terraria kind of pushes you along, Minecraft doesn’t and lets you play at your own pace. Definitely for different types of gamers, in some ways.
It’s got great pacing. The more you cave dive the better ore you mine increasing armor but your find hp increases which bring the bosses and events. One of my favorites.
There’s nothing stopping you from just deciding to build an idyllic cottage and not pursue a path to the Ender Dragon or anything else.
Spent so long pretending it’s Stardew Valley 3D and now cries in wanting to change from peaceful mode but having so much villagers and building a large enough wall and lighting against zombie siege is taking so long.
There’s a mod which turns minecraft into stardew valley. Would strongly recommend, it’s really good. I remember playing a modpack with it included and it was easily the star of the show. It wasn’t until the end game when I started flying around on a bike ET-style using that one that lets you cast magic spells that I actually stated playing around with the other features of the pack.
Terraria is less survival sandbox and more metroidvania. It garnered a lot of surface level comparisons to Minecraft (randomly generated world, building a base, caving required to find ores to smelt into bars to get better tools/armor), but Terraria has all of that as ways to progress and grow stronger instead of just being things you can do in the sandbox for fun/survival. It’s less about survival and more about finding ways to increase your DPS/Mobility/Defense to fight bosses. Although you can still flex your creativity to make visually appealing bases (and you want to have multiple, one in each non-evil biome and one underground, trust me).
America is hosting the world cup next so…yeah literally at this point anything goes. The only way it could be worse is if the literal Nazi regime was back and they were hosting the world cup.
Well, not for long. 1.6 is the very last update ever (unless it breaks something and needs a hot fix) and then he’s working on Haunted Chocolatier full time.
Stack luck (Ginger Ale and Lucky Lunch/Magic Rock Candy) then go panning on Ginger Island to get your first lucky ring. If you don’t succeed take your stacked luck to Skull Cavern and just do a normal run and you might get one as a drop. With high luck your chances of getting an auto-petter and auto-getter from the loot floors. I have two lucky rings and always do ginger ale and rock candy and my luck stacks so high that I get pretty much a 100% drop rate of the things to the point it’s kind of a nuisance. Once find a lucky ring put it on. Later on you can take it to the forge to fuse with a burglars for double drops and again Iridium for the magnet. Now every day is a good luck day.
EDIT: You can also combine lucky rings with your favorite set of rings. For example luck/coffee with luck/burglars is a very funny combo.
My mom asked me about this yesterday because she saw someone post about it on Facebook saying “what should we do? I heard that we should turn our phones off!”. I had no idea it was happening and just told her that it was probably some idiot freaking out over it, which was of course the case.
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