programmer_humor

This magazine is from a federated server and may be incomplete. Browse more on the original instance.

nearjsss, in GitHub Desktop or Git CLI?

Why is no one talking about LazyGit?

Toes, in Client did not pay?

That’s a bit more civil than redirecting the domain name to 2girls1cup

hakunawazo,

Or to Rick Astley for a more SFW version.

alphabetsheep, in GitHub Desktop or Git CLI?

Ohmyzsh with the git plugin is my fave - gaa & gcmsg “a commit” feels like the right level of verbosity for me.

hypnotic_nerd,
@hypnotic_nerd@programming.dev avatar

Wow what’s the plugin name I wanna try it out.

alphabetsheep,

The plugin is just called “git” it comes with ohmyzsh out of the box. You just have to enable it in your zshrc.

hypnotic_nerd,
@hypnotic_nerd@programming.dev avatar

Thanks 👍

Aatube, in Client did not pay?
@Aatube@kbin.social avatar
UID_Zero, in Client did not pay?
@UID_Zero@infosec.pub avatar

Better option, have a good contract in place.

Obligatory Mike Montiero video “Fuck you, pay me” - youtu.be/jVkLVRt6c1U

AcesFullOfKings, (edited ) in Client did not pay?

deleted_by_author

  • Loading...
  • QuazarOmega,

    Well, he has his own villain backstory to justify that… he simply didn’t get paid

    lemann,

    Free real estate 😂

    relevants,

    While at the same time closing all PRs indiscriminately, even the ones that are just trying to update the repo from its decades old JavaScript syntax (and get support in the comments)

    kogasa,
    @kogasa@programming.dev avatar

    I hate adware and nagware, but I respect it here. From the get-go you know this is a space where this person gets paid. This is just an extension of that.

    CCF_100, in GitHub Desktop or Git CLI?

    Well one runs on Linux and the other doesn’t so…

    snugglebutt,
    @snugglebutt@lemmy.blahaj.zone avatar

    They both do

    CCF_100,

    Oh really? Well, I stand corrected then, nevermind

    snugglebutt, in GitHub Desktop or Git CLI?
    @snugglebutt@lemmy.blahaj.zone avatar

    git-cola and my own gitea server, near perfection

    DoomBot5, in Let me just move this project to the "unfinished" folder

    You don’t, you just release it as is and call it Early Access

    BolexForSoup,
    @BolexForSoup@kbin.social avatar

    Don’t forget to shut down your studio days later!

    magic_lobster_party,

    “Due the global economic circumstances, we were forced to make the incredibly tough decision to say good bye to one of our staff members, cutting down the work force by 100%”

    alexdeathway,
    @alexdeathway@programming.dev avatar

    Any resigning version of this?

    xmunk,

    Just make sure the ingame store is functional so you can sell more add-ons to your vaporware - star citizen is the most profitable video game to ever not be released.

    Kyle_The_G,

    Its a “LiVe SeRvIcE”

    bruhduh,
    @bruhduh@lemmy.world avatar

    “Quadriple A game right here bois 12/10”

    sheepishly, in Let me just move this project to the "unfinished" folder
    @sheepishly@kbin.social avatar

    Just release unfinished DLC for $35, release a "definitive version" even though that was only the first half of the DLC, release the even more unfinished second half of the DLC and still leave a bunch of shit from the base game unexplained. Yeah I'm still salty about something, how'd you know?

    Ethanice,

    This sounds like Destiny but I’m not sure.

    sheepishly,
    @sheepishly@kbin.social avatar

    It's Pokemon

    idunnololz, in Let me just move this project to the "unfinished" folder
    @idunnololz@lemmy.world avatar

    I’m so glad I made games as a hobby before I got anywhere close to graduating. Killed that dream real fast. It felt like shit having to play your own game so many times the game lost all meaning and it was hard to gauge if it was even fun anymore.

    charmed_electron,

    I did something similar. I would get about as far as writing the interesting mechanic/game logic and then give up.

    Kissaki,

    So you succeeded in prototyping?

    magic_lobster_party,

    I’m also glad I did it as a hobby before I started viewing software development as a job. No code from me if there’s no money on the table.

    idunnololz,
    @idunnololz@lemmy.world avatar

    Oh I actually love programming. I just hated writing games it turned out lmao. I love front-end development especially.

    Bransons404,

    This. I started with 2d browser games. Turns out that was way too much work for me and landed in front end. I’m totally enjoying it now

    dan,
    @dan@upvote.au avatar

    Interestingly it’s becoming more common to use front end technologies like React in AAA games, for things like in-game menus, and development tools.

    oce, (edited )
    @oce@jlai.lu avatar

    Reminds me of learning to play a piece of music you love. By the time you master it, it seems all the magic has disappeared.

    idunnololz,
    @idunnololz@lemmy.world avatar

    I tried to teach myself piano. I actually enjoyed it when I was learning it, however I was really enjoying the progress I was making and less about the music I was playing. I wonder though if you get really good with music, you can probably learn and play new pieces much more quickly so maybe the magic won’t fade as quickly.

    oce,
    @oce@jlai.lu avatar

    I think you appreciate the piece in a different way, it’s less magic and more knowledge.

    Aceticon, (edited )

    Game making professionally is more like going all the way to playing a full piano concerto to a paying audience.

    Sure you start by learning to play the piano, which is fun, but you also have to compose several pieces that people will like enough that they’ll pay to hear them, organise the concert, learn the specifics of public performance and so on.

    The cycles were the pieces you compose are shit because they’re limited by your limited piano playing knowledge so you go back to learning some more only to find out you learned it all wrong hence your current technique will never be good enough so you have to relearn a lot of what you thought you already knew, is not fun and the having to learn everything else needed to organise the concert because you have to make the whole thing generate $$$ even though all that you really wanted was to play the piano, is also not fun.

    For somebody working in a large game company, it’s the difference between a hobby and a job, whilst for somebody doing indie game development it’s the difference between a hobby and a business.

    MonkderZweite,

    Is that the same effect like playing a piece you love over and over and suddenly you can’t hear it anymore?

    oce, (edited )
    @oce@jlai.lu avatar

    I think it’s even stronger, because sometimes you’ll repeat the same 10 seconds a thousand time to master it until you feel like jumping out of the window.

    Socsa, in Let me just move this project to the "unfinished" folder

    This is why you just change jobs every three years.

    thann, in Let me just move this project to the "unfinished" folder

    The third half is always the hardest

    Feidry,

    The fourth half is pretty easy though.

    Opafi,

    That’s only because the fifth half usually is as difficult as two halfs at once.

    Quetzalcutlass, in Let me just move this project to the "unfinished" folder

    This is why modding games is great. Most of the hard engine and framework stuff is already done for you, so you get to focus on content creation (the “fun” part).

    Still difficult, but it requires a fraction of the time and effort that making a game from scratch would take.

    whou,

    weird. for me, the “hard engine and framework stuff” is the fun part, while the content creation is not boring, but just very hard for me :P

    SalsaGal, in GitHub Desktop or Git CLI?
    @SalsaGal@programming.dev avatar

    Neither, I’m a lazygit fan

    hypnotic_nerd,
    @hypnotic_nerd@programming.dev avatar

    Yes, lazygit is fast as flash

  • All
  • Subscribed
  • Moderated
  • Favorites
  • programmer_humor@programming.dev
  • localhost
  • All magazines
  • Loading…
    Loading the web debug toolbar…
    Attempt #