M2 isn’t much more expensive than HDDs anymore. It used to be five times times the cost. Now maybe 1.5 to 2 times. And they require a lot less space and no dedicated backplane with seperate power.
Also you need redundancy. A 20TB hdd is very expensive and usually very overkill. Rebuilding them takes very long if you ever have corruption issues, along with other problems.
It’s better to have three smaller drives than a single 20TB one.
Unless you’re running an actual datacenter with cooling and big rack space, m.2 is a likely more worth it these days for a small home NAS.
I’m running domoticz with an rflink interface for my rf433 devices. No clue if they support ESPHome, but you can check. It runs confined to my network.
The tool is for budgeting so I would say use what is readable for you. Using IBAN for payee sounds like an overkill. You can still manage your payees and merge them later differently.
Definitely go with K3s instead of K8s if you want to go the Kubernetes route. K8s is a massive pain in the ass to setup. Unless you want to learn about it for work I would avoid it for homelab usage.
I currently run Docker Swarm nodes on top of LXCs in Proxmox. Pretty happy with the setup except that I can’t get IPv6 to work in Docker overlay networks and the overlay network performance leaves things to be desired.
I previously used Rancher to run Kubernetes but I didn’t like the complexity it adds for pretty much no benefit. I’m currently looking into switching to K3s to finally get my IPv6 stack working. I’m so used to docker-compose files that it’s hard to get used to the way Kubernetes does things though.
Node-Red can do dashboards. I don’t know if it does data logging, but I would guess so since it can do dashboards. It also supports MQTT so it should handle ESPHome devices without a problem.
It’s made for automations (and great at it) but it can be a minimalist HA hub too.
I just don’t want to keep running an entire VM with their image. Something more simple that could be used on a LXC / systemd-nspawn container or directly on a base system would be nicer.
What is weird is having to waste almost 700MB of ram + 10GB of storage for a simple webui that charts sensor data and only keeps it for 10 days. As a comparison my NAS container runs Samba4, FileBrowser, Syncthing, Transmission, and a few others under 300MB of RAM with pontual spikes on operations.
There’s a lot of difference between a container and a VM. You can install HA on a container, all you have to do is set it up according to the manual install instructions, and work around any hardware interfacing issues that come up. You’ll save 200MB of RAM and will have to do any upgrades manually. Doesn’t seem worth it to me, but to each their own.
What I’m going to do is setup HA Core on a container manually and run without addons / docker. That will be about installing python and should waste way less resources.
You need to edit your configuration.yaml file to exclude certain sensors or values. I excluded some of the more chatty sensors that I didn’t need and my disk use went from around 40gb to 150mb
I guess what problems are you having? I’ve used steam link before perfectly fine but it’s going to have some loss over the network. Are both computers connected to a gigabit lan? Balder’s gate 3 is a newer game, and while you aren’t on minimum requirements you are on mid tier hardware using proton to run a windows game, so there are a few reasons you may be having problems. Best way to run it down is isolate things and see how they go. Try running game directly on the computer with monitor ect.
I currently DONT have gamestreaming from my Ubuntu Server to the minisforum. I WANT to have it but i don’t know how to properly set it up. I tried several installs of sunshine but it fails everytime on encoders… and the docker support is very manual at the moment.
The performance issues i have on BG3 are running directly on the minisforum thats why i want to run it on the server instead.
So basically my post is asking for help on setting up sunshine on my ubuntu server
Ah I don’t know much about sunshine and your specific setup. But I know docker can be a pain getting access to devices like graphics cards. Maybe try running natively?
I’ve got my GPU running in docker when i wanted to use hw transcoding on my Plex docker. So this is already cleared.
I’ve researched a bit since posting and found that using sunshine directly is not the easiest route to pick here since their docker installation is still in early development and involves a lot of manual config and setup.
If you’re using Sunshine on an nvidia system, you’ll have to patch your nvidia driver to be able to use nvenc and nvfbc without restriction. Check out this repo for more info: github.com/keylase/nvidia-patch
Iirc sunshine still need nvfbc to grab the rendered frames.
Use NVIDIA Frame Buffer Capture to capture direct to GPU memory. This is usually the fastest method for NVIDIA cards. For GeForce cards it will only work with drivers patched with nvidia-patch or nvlax.
I can’t speak on moonlight specifically on the pi 4, but it running steamlink on wasn’t bad on it, so I can’t imagine it’s would be any worse than that for moonlight.
Wired Nvidia shield TV has been my best experience when it comes to both moonlight and steam link out of all of the devices I’ve tried it with.
I use Moonlight Qt on a raspberry pi 5, and used it on a raspberry pi 4 before that. Both connected via ethernet, streaming at 150 mbps. It works very well, feels like being at the computer. It feels like there is next to no delay, and moonlight reports around 5 ms.
Somewhere else I use a raspberry pi 3 A+ with Moonlight Embedded, connected via Wi-Fi, and it works pretty well, but I can notice the delay a bit more. Still able to stream at 40 mbps.
I have a 3b+ I want to try this with, it has double the ram and also Ethernet connection vs the 3a+. Do you see yours hit ram limit or you think the delay could be wifi related?
Wifi pretty much excludes k*s and I assume that swarm and Nomad would be impacted by blips in the wireless connectivity. You can try how things work out with a load balancer / reverse proxy on a wired connection, which then checks the downstream services and routes the request to available instances.
Please look into Wifi-specific issues related to the various orchestration platforms before deciding to try one out. Hypervisor is usually a win win, until you try to do failover.
Just to add some details to that link, it’s a network streaming app that lets you remote into another machine and depending on your network configuration it’s often fast and responsive enough to play games (I played through Celeste which is a very twitchy precision platformer with no issues). It’s also just cool streaming something like Cyberpunk on ultra settings to your phone. There are moonlight clients for nearly any device.
To host moonlight you used to be able to just do it natively through Nvidia gamestream but they turned that feature off. You can use Sunshine now to host github.com/LizardByte/Sunshine
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