i actually find it reasonably easy to identify my biases, it’s just basically impossible to directly act on that knowledge.
if i realize i’m actually probably in the wrong i tend to just sorta… slide into the shadows and disengage, which is at least better than continuing to insist that i’m correct and just digging in deeper… Then in the future the brain tends to have let go of it and people have forgot what was said previously and i can upgrade to a more correct take.
we have the same general distribution of our populations, with like half the population living in a fraction of the area and at least like a third of the area being basically devoid of humans.
this is unlike a lot of central europe where the population is really spread out and there isn’t really a lot of empty space left, or e.g. russia which is the other extreme of everyone living in moscow and 90% of the country being devoid of humans.
it’s an arse, it means i have to plan what i’m going to eat way in advance and if i wake up and just… don’t feel like eating beans then i have a bunch of beans i need to consume before they go bad…
right, so maybe the ability to not drive should be a part of how you decide where to live? i certainly wouldn’t want to live somewhere where the only choice is driving
i mean i’d still love a 5 floor apartment building built halfway into a hill, those at the bottom get to live like hobbits and those at the top get a shorter distance to the ground
at this point you can get a pixel 6 (dunno about other models) and really easily unlock the bootloader and install lineageos, then with microg and aurora store you can install any apps you need from gplay, with an absolute bare minimum of proprietary code running on your phone and with most of the conveniences people expect.
it’s amazing how little how you have to sacrifice.
my favourite take on this is to have characters fighting in groups, then it becomes obviously necessary to call out moves so others know what’s going to happen and can know to not stand on the other side of the enemy that’s about to be showered in flame.
it also makes a nice contrast between solo fighters and those who simply don’t care about collateral damage: some villains can be pure chaos, you can have rogue heroes who just end up hurting innocent people because they don’t coordinate, and villains who do coordinate will look way more threatening because they aren’t hurting themselves.