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Toes, in What do you think is the coolest designed sci-fi gun?

Does mikoto misaka count? She’s a walking talking railgun.

en.wikipedia.org/wiki/Mikoto_Misaka

Abucketofpuppies,

In the same vein, the Iron Giant has an awesome design in normal and in gun mode

Toes,

haha, yes I agree.

Kolanaki, (edited ) in What do you think is the coolest designed sci-fi gun?
@Kolanaki@yiffit.net avatar

As much as I didn’t like the game, the MagX guns in Starfield are pretty dope.

The flesh guns in eXistenZe are also pretty rad.

The Zorg gun is cool, but I always liked Judge Dredd’s more. All the same multivariety of fire modes, but in a compact handheld design.

BrianTheeBiscuiteer,

Yes, the Lawgiver instantly came to mind!

PrinceWith999Enemies, in What do you think is the coolest designed sci-fi gun?

The pod gun from Fifth Element is one of the most interesting from both a design and an effects perspective IMO.

stoy,

Ah, the Zorg ZF-1, nice one!

Ohi,

Four full crates, delivered right on time! What about you, my dear Aknot, did you bring me what I asked you for?

Lodespawn, in If you could have any game remade by a studio of your choice, who would you want working on what?

2k should remake the SNES title Krusty’s Funhouse

Spitzspot, in What do you think is the coolest designed sci-fi gun?
@Spitzspot@lemmings.world avatar

Noisy Cricket

MagnyusG,

I wouldn’t call it the best, but it’s definitely one of the most iconic.

Hoozzer, in What do you think is the coolest designed sci-fi gun?

From a novel so you don’t get to actually see it, but the clockwork diamond pistol from Chasm City always caught my imagination. Mostly transparent and needs to be key-wound.

Hoozzer,

For one in visual media, the 5th elements Zerg ZF-1 pod weapon, obviously.

somnuz, in What do you think is the coolest designed sci-fi gun?

I have way too little knowledge about the genre in general but there was something oddly satisfying about the Service Weapon a.k.a. Director’s Gun from the Federal Bureau od Control

But I am guessing the part of using it as a game mechanic makes a big difference, there were plenty cool looking things in movies or series — but this one just jumped first to my mind.

UNWILLING_PARTICIPANT,

Came here to say this. Somehow looks brutalist in a hard sci-fi way, while also giving Eldritch vibes.

The entire game just oozes style

stoy,

I can see that, though I have allways thought it was a bit too chonky

SpaceNoodle,

This guy has Trump hands

stoy,

Why insult me?

Look at a screenshot of it, it is a chonky gun:

control.fandom.com/wiki/Service_Weapon?file=Servi…

SpaceNoodle,

I guess you could just be blind

stoy,

Why keep insulting me?

SpaceNoodle,

And fully lacking any self-awareness

teft,
@teft@lemmy.world avatar
somnuz, (edited )

6 different guns in a such compact form factor for a price of not dying while being chosen to actually use it, with a tiny little perk on the side of automagically becoming the Director of the Bureau with the side hustle of talking with Paranatural Entities/The Board — how’s that too chonky?

stoy,

We are just talking about the visual design, not the functionallity, and from the perspective, it looks very chonky, I like the game, and the gun is cool, but it is a chonky gun

somnuz,

That’s what I meant — it has six different designs depending on the mode you are in — for me that’s the definition of a functional design in action…

Sidenote, this was the first game, while playing, I felt like they actually figured out a solid idea for fixing the regular overkill artillery in so many games. I remember you, Max Payne with 10 guns in pockets, grenade launcher plus nades and molotovs…

skulblaka,

The Service Weapon was awesome. It’s got an intense sort of gravity around it. Hell, the first interaction with it is fighting a battle of wills in order to not shoot yourself in the head with it. The gun itself doesn’t look all that impressive but I do think it’s neat enough, and if you look at it from the perspective of the Service Weapon being a character in the story of Control, it’s really, really cool.

yamanii, in If you could have any game remade by a studio of your choice, who would you want working on what?
@yamanii@lemmy.world avatar

F-Zero by sega again, they nailed it so perfectly that Nintendo to this day didn’t dare make a new one.

Grayox, in Why in the year 2024 and with all the knowledge humans have now do people still believe in religion?
@Grayox@lemmy.ml avatar

Mf you are aware of how improbable it is that we exsist in the base reality right?

pinkdrunkenelephants,

Even if this is a simulation, it’s still a part of reality because it’s what we’re experiencing. All reality is is what we interact with

stoy, in What do you think is the coolest designed sci-fi gun?

For me it has to be the PPG from Babylon 5, it is small, but looks like it has some weight to it.

PoopSpiderman, in What do you think is the coolest designed sci-fi gun?

I really like the Aperture Labs portal gun.

stoy,

It is a cool 50s design, round but sleek shapes

XEAL, in If you could have any game remade by a studio of your choice, who would you want working on what?

FlatOut 3: Bugbear Entertainment

LOL

Toes, in If you could have any game remade by a studio of your choice, who would you want working on what?

I’d want Gears for Breakfast to remake Avatar: The Last Airbender - Quest for Balance

SirBucksworth, in If you could have any game remade by a studio of your choice, who would you want working on what?
@SirBucksworth@lemmy.world avatar

Albion from 1996. The old game from Blue Bytes. I just need the same game, but running without emulation or dosbox on new hardware and maybe some upscaling, nothing more!

kurcatovium,

Made by Larian ♥️

Jumpinship, in Why in the year 2024 and with all the knowledge humans have now do people still believe in religion?

children on this platform asking if the moon is cheese. ffs

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