Probably because they pack a ton of files into a handful of compressed archives, which means the full archive needs to redownload when a single file is changed. Does Steam not have a delta patching system to handle this? They already compress downloads so it’s not like a delta patch framework would cost extra CPU in comparison, and the bandwidth savings would be immense. Seems like low hanging fruit to me?
Can you elaborate on the tempest cleric/sorc/abjuration wizard playstyle? Sounds interesting but I haven’t dabbled much with wizard much so I’m a bit confused how you’d play this one
Through Dec. 6 at 6 p.m. PT, fans will be able to help choose the winners in all categories via online voting on thegameawards.com. In addition, for the second year in a row, fans can vote for the Game Awards nominees on the award show’s official Discord server (as well as join a live watch party on Dec. 7 and react to the winners in real time).
I think Baldur's Gate 3 is going to walk away with everything they are nominated for.
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