I think you’ll come to realize that it isn’t your attention span but rather the amount of mental energy you have left after working a 9 to 5 for 5 days a week
I know I’ve been playing BG3 recently and I’m struggling a bit with the mental energy required to play it after work. It’s something that really requires full attention for a long period of time and a lot of days I’d rather just do something simpler.
That’s definitely a large aspect for me. But, another large part is that the games just seem to be less fun. Online play has gotten so competitive that half the time people just rage quit, and single player games have just become grind machines with pay to skip options.
No, I’m not going to spend my limited free time getting a virtual job gathering wolf pelts. No, I’m not going to give you real money to avoid being virtually employed by an NPC.
I feel like game mechanics that were originally designed to immerse you into the game are now just being used to pad the game time. I won’t even buy a game anymore unless I can mod it. I refuse to spend extra hours of my time just because the only realistic aspect of the game is a limited inventory.
Those kind of games exist, but so does every other kind. And you aren’t forced to play only new games. Literally every game ever is available for you to play. Every person that says stuff like you seem like you think the only games available are the most known and most recent AAA games. It’s like only going to the most recently opened restaurants in your area, especially chain brand ones, and complaining about you not liking the food and then deciding that all food is like that.
Bruh, I’m 33 and I started playing Subnautica for the first time a few weeks ago only to realize that in the first day I accidentally played for 10 hours. You just need to find the right game for you to revitalize your interest in gaming. Whatever that game may be!
Subnautica just does that to you. I completed an entire hardcore playthrough in a single session once (Mostly because I already knew what I was doing but it was still like 14-15 hours straight).
Is VR in subnautica an actual way to play or just a once in a while gimmick. I’ve had it in my library since back when it was beta and have never played more than a few minutes. Installed it since it does VR through steamlink but haven’t played yet.
I honestly couldn’t say as I startled playing the normal version. But as spooky as that game can get, I don’t think I’d even want to try VR version lol.
The vanilla VR implementation in Subnautica is very old and kind of tacked onto the game as an afterthought. You have to play with a regular controller and I found the menus to be in the most eye-strain spot possible.
I know there is at least one VR mod to fix it and bring in motion controls but I’ve never tried it.
Dang. I thought maybe since it gained so much support and got so big since from when I got it in a $15 indie humble bundle that it might actually be a good one. I’ll finally try it tonight.
Have you tried the VR mod for Firewatch? I just got it on a random steam sale for $2, played a bit on my steamdeck, and was thinking the entire time I wish this was VR.
I haven’t gotten too far in, so I want to get the VR mod installed and restart. It’s so good so far, though the intro really does suck, like emotionally. I think it’s a perfect format for VR with the walking/ basic interaction format, nothing too complex, and great comfy visuals. I hope it works.
Sometimes, I feel like I should wait until things get better and fixed, but sometimes that leads to me missing things. I wish there were more open source, hacking, development, just community for VR. I’ve used it since Google cardboard and things really have never taken off. I think with steamlink now streaming to quest headsets, that really help.
You just gotta find the right game. I discovered Satisfactory last year and had to uninstall it after a few eeks because I was staying up till 2am playing. I am 40.
I feel the same way about Baldurs Gate 3, I’m only pushing 30 but after playing for less than 20 minutes I had a mini pre-intervention with myself like, “okay listen up you geek, remember staying up until 4am every night and surviving on popcorn chicken and coffee isn’t sustainable”
Isn’t it less fun and more preying on the addictive aspects of gaming?
It’s kinda like life Sims, ala Harvest Moon. Give just enough time to finish out your day. Extend the need to progress by fluffing out interactions. Make there be lots of little progression increments.
It’s less good game and more preying on dopamine routines. m.youtube.com/watch?v=1Yb5CINrC5EI get games have similar feel good spikes. Like loot/number simulators which are mostly idle games with more effort for how easy they are. But min/Max Effiency games like many games that have day/night stamina cycles are just keying in on that dopamine rush on a filled day, which doesn’t feel different than loot box games in the end. My time at Sandrock was my last one that felt great for a bit then you realize so much is pointless fluff gated by time dumps for no reason than to increase their playtime metrics.
The last time they mentioned his age it was 38/39. They keep changing it but keeping him and Marge in their 30s.
Honestly I wish they would age everyone up a year every decade. If they had done that we would be seeing the antics of a 13 year old Bart now and I think that could start with some really interesting character development instead of keeping him forever a 10 year old.
If you want your mind blown when Simpsons started Marge and Homer were boomers, then Gen X and now they’re millennials. Bart, Lisa and Maggie started out as Gen X (underachiever and proud of it) then millennials, then gen z, and now they’re Gen alpha.
This is how I felt until I played Valheim and BG3. I think my preferred genres have just shifted. I need something I can relax and play at my own pace. I use to only play competitive shooters, where I needed to be “on” the whole game. Now I can only play a shooter for about an hour before my mind starts to drift and I lose interest.
I’ve put over 400 hours into vanilla terraria and recently started the calamity mod, first day I put like 6 hours into it.
I don’t play every day, I just don’t have the time/energy. But when I do I try to make it count.
That being said, we used to play Edward forty hands and try to beat ocarina of time in a single evening, usually staying up until dawn despite the copious alcohol.
I’m not the stallion I used to be, but even an old horse has something to prove.
I find I focus even worse when I’m high, I just want to get up and do stuff, like stretch or exercise. I definitely didn’t do that when I was younger and smoked, so idk what’s changed.
If your only issue is that modern games suck, rather than A) Being too exhausted after work, B) Having social media-induced attention deficit, C) Being overwhelmed with other responsibilities or anxiety, or D) Simply just not having enough time, you just have to find games that are actually good. Not AAA grindfests that aim at keeping you glued to the screen getting collectibles for 80 hours, but games that are actually trying to provide you with a worthwhile experience.
Some suggestions: Subnautica, Outer Wilds (not The Outer Worlds), Disco Elysium, Pathologic 2 (mind you, this one is extremely stressful, it’s a masterpiece but most people will not enjoy it), The Forgotten City, Hades and Omori.
Thank you for this distinction! I’ve heard people rave about Outer Wilds and all this time thought they were talking about Outer Worlds, which surprised me because I thought Outer Worlds was boring. Taking a look at gameplay now!
Trying to learn how to play a Final Fantasy game in your late thirties is like trying to learn brain surgery on a worm. I don’t know how I had the patience for any of that shit back in the day.
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