There are certainly some play styles that are less risk averse. I found wizards to be difficult to play early on, sorcerers less so, but still swishy without the right multiclass.
A fighter or barbarian makes fights much easier. It’s not that you don’t have a good front line, but shadow does no damage, astarion can’t really do his thing as a rogue yet, and gale is just weak early on. Can’t say much about paladins, but kitted out right should get you somewhere.
Personally, I’d swap gale out for someone like laezel. Or get a hirling and spec them out.
Fun fact, you can change the difficulty to balanced, make your multiclass, and then change back to explorer if you want. It’ll keep.
Take a look at some guides for your character types. You might be doing a bit more role playing and not enough combat specing. I mean not everyone in Faerun can hold their own with a goblin or giant spider. So make sure you’re not making all the wrong choices by mistake.
Also, I got wrecked in a few battles of Act 1 as well. Anytime I fight Githyanki I’m thinking, “Well, there goes half my health potions and revive scrolls.” Don’t be afraid of save scumming and don’t be afraid to stack the deck in your favor. Long rest, drink elixirs, apply buffs, strategically place exploding barrels, and summon familiars if you expect a hard battle. And unless you’re fighting a “boss” or an enemy that has lines of dialogue don’t get concerned about pushing things off cliffs. With most you’re not permanently losing good gear.
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