Can you re-use the flask to catch something else afterward? I think I tried chucking the empty flask with no luck once, but maybe my target wasn’t actually extraplanar.
SpoilerFor most of the game the Iron Flask’s Spectator is a High Risk/High Reward item that isn’t really worth using since the risk is just a little too high. That said, by Act 3 the enemies that you face and their number transform it to Low Risk/High Reward since they have a really good chance of killing it in 2-3 rounds. Two fights in particular benefit from using the Spectator to tie down enemies: The battle with the Wizard in the Lower City Sewers and the Battle in the Courtyard leading to the Elder Brain. For the first in the Lower City Sewers the battlefield is split by a bunch of bridges and has a bunch of difficult terrain. Just toss the Flask onto one of the bridges and let it lock down 1/4-1/3 of the enemies in the fight. The Courtyard fight has a similar logic but here it’s just numbers. If you position it in the upper left courtyard it can lock down the whole left side for almost two rounds before they kill it. Using the flask during the fight to protect Isobel at the Last Light Inn would probably be the most unhinged. Kinda like throwing a grenade into a room full of hostages.
I used it against ::: spoiler Sarevok in the Bhaal ::: tribunal (Act 3), after killing the other mobs. It absorbed huge attacks that otherwise would have ended up in my party, and died.
To keep order in my invetory i drag everything I don't wanna keep into backpacks.
When reaching a trader I just have to sell the full backpack instead of dragging and dropping every single item into the trading panel.
It will stay in your inventory with a marker and when you reach a trader there is a “add wares to offer” button. Just found this a couple weeks ago myself
I've seen the option too. Mybe I even tried it. I'm not sure.
But if they stay in inventory they will still clog it. If there was an option to hide items marked as wares, this would help.
If there was an option to hide items marked as wares, this would help.
See above 😉 I do wish there was an option to filter out wares though. Also beware I believe that the “add wares to offer” button does not pull items that are stored in other containers. I’d have to experiment with it more to give a definitive answer but I know that alchemy ingredients in your alchemy pouch do not get added automatically
So it wound be an option to mark the items as wares, and then move them to a backpack?
Then I could keep the backpack in case I am short of containers.
I still think my method is the more elegant way :)
Because I don’t want to worry about finding a new backpack every time I just have everyone have 2 backpacks for selling items, then just before I sell I go to everyone’s backpacks and just mark everything as wares. Although, honestly I started doing it because I wasn’t positive that it was giving me the price for the items in the pack and not just the pack itself early on. It’s routine now.
I pick up every tiny pouch I see because they don’t take up space and they force me to not bring the entire kitchen sink with me everywhere. to make space for important drops or other things.
You can do like one for pots, one for explosives and arrows, etc.
I also take it a step further and use a goody bag system when it comes to gear for members I’m not using right now, but I will later. I store all their upgraded gear in a pouch along with anything else I think they might need.
If I’m taking someone out and it’s been a while, I have them go grab their little goody bag 😊 then they got everything all neat and organized and ready to go.
it saves me going “wait… were these for Gale? or Wyll. I can’t remember…” pain in the ass. Just make a little goody bag for them. Then you can organize now and save future you a headache!
it’s really just to save me the hassle of having to remember the next day. like “… wait who was this for?” and having to try and figure out who I’d decided to give it to the night before.
grab all the pouches! I probably have tons in my camp chest right now just waiting to be used. lol
small pouches are also a handy way of packing explosives into one small concentrated area 😉
Oh, that's brilliant. Why am I not doing that. I should probably start doing that. Really, I probably need to make myself a "souvenirs" pouch, too, for all the things that hold some sentimental importance.
I've just been picking carefully around everything every time I grab stuff to sell, and now I feel like a caveman whose friend has just demonstrated Hit Thing With Rock
I have a gilded chest in my camp supplies specifically for souvenirs. I also use chests for organization in the same camp chest. One for each weapon/armor type that I’m holding onto in case I decide to respec someone later and I need a different aspect on their armor.
Moving shit around is awful on the PS5. I’ll just keep my 25 rows of garbage on Tav. Unless I’m playing a Str character, then it’s more like 50 rows. Finding shit you know you have is also awful.
I’ve yet to ever turn in Dribbles because by the time I find all his pieces, I’ve lost one. Hope the reward is garbage.
Lost the plans to the crossbow, but there’s a good chance I sold them because they look like every other scrap of paper I grab to sell. Which reminds me I’m probably still carrying around the other parts. It’s honestly a minor miracle I can complete the gauntlet of Shar.
Edit: I checked. Reward for Dribbles is indeed garbage.
At the Gondian factory. Pick up the plans and two parts, find the table, done. But I made two trips instead of finishing it in one and lost the plans between. Then I also managed to leave the orphic hammer behind and thus ended my honor run because I selected the wrong dialog option.
Thought I had it, but it was on a character I’d swapped out.
one big simple tip i can give you: Respec shadowheart. literally just pick a different type of priest. maybe knock her strength down a little. i like life domain, but plenty of the others are good too.
otherwise, just try to play with the environment more. be ok with not hitting the enemy sometimes. hide around corners and behind doors, shoot from high shadows, use the area of effects as well as you can. sometimes you can cheese the hell out of fights in ways the game encourage.
all that said, paladin starts week, shadowheart’s default loadout just IS week, rogue starts week, and with wizard you gotta find the spells that work for you. some of them are bad and the class starts with so few spell slots…
try getting the staff from the waukeen’s rest quest reward, the amulet of magic missile from blurg and like a couple other “lightning charge” items and give all that to gale and start spamming “magic missile” you’ll feel strong.
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