The main thing I remember about AOL way back when is that you only got a certain amount of hours to use it per month and if you went over they started charging extra
And if your local number was busy and you dialed another, it could cost a metric shitload of money, because long-distance was apparently transmitted on the finest golden threads honed by fifth-generation artisans.
One of the weirdest generational gaps we almost never talk about is how we got to ‘of course you can talk to anyone anytime’ immediately after decades of ‘hey you wanna meet up for a burger?’ costing more than the burger.
Ginger Island was phenomenal. They took everything that made the game suck and fixed it without disrespecting players who liked doing things the old way, plus they added in some cool content which added a lot to the end game. Fairy dust is single handedly the best feature ever added since once you get a room full of Statues of Fortune you can just pump out any item you want at breakneck speed. Fairy Rose goes from being a niche flower you use for bees to a genuine powerhouse of a crop during a season which is normally a massive lull in production. The only thing that sucks about them is that they stack really badly. I really hope next update fixes that because that is unacceptable game design.
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