baldurs_gate_3

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FireTower, in What's your favorite OP build?
@FireTower@lemmy.world avatar

Create water + Tempest Cleric’s channel divinity = Profit

shrugal,

Double that with Sorcerer’s Twinned Spell!

eestileib, in They deserve it

Talk about a foregone conclusion…

Wutchilli, in They deserve it

I cant wait to finally play it over the Christmas time

twistypencil,

You might need more time

OscarRobin,

80hr in and literally just started Act 2 lmao

twistypencil,

Yeah, I’m just cleaning up in the underdark, then I have some surface stuff to do before I got to act 2

Pooptimist, in What's your favorite OP build?

For the sniper, why are you multiclassing to fighter?

Shayeta,

Assassins get advantage and auto crit on first turn against enemies that haven’t taken a turn yet. Action surge is extra amazing here.

owenfromcanada,
@owenfromcanada@lemmy.world avatar

Yup, plus the Champion features extra crits.

Aussiemandeus, in KILL
@Aussiemandeus@aussie.zone avatar

Haha great scene

Kuro, in What's your favorite OP build?
@Kuro@feddit.de avatar

I am just going classic open hand monk with three levels of thief. A Sorlock for pew pew, Tiger Barbarian as front line and a lore bard as control and heal. That’s the plan for my honor mode run I have started yesterday.

shrugal, (edited ) in What's your favorite OP build?

I recently discovered the Radiating Orb build, that thing is busted! Together with the Cloak of Displacement you’re basically untouchable! Everything around you will have around 8 Orb stacks permanently, and every stack reduces their attack rolls by one, on any target! It also does a nice bit of passive radiant damage, but that’s honestly just a bonus.

I’d say the bread and butter of this are the helm and the chest armor:

  • Holy Lance Helm: Cause radiant damage to enemies who miss attacks against you
  • Luminous Armor: Whenever you deal radiant damage, trigger a shockwave that applies Radiating Orb in an area

Other items then synergize with this setup and make it even stronger:

So enemies miss their attack, everyone gets damage and Orb stacks, and that causes even more misses, damage and stacks.

Stamets,
@Stamets@startrek.website avatar

This is my go to when I play a cleric. Or my go to for Shadowheart. Makes the game so much easier.

Stamets, (edited ) in What's your favorite OP build?
@Stamets@startrek.website avatar

The Ray of Frost machinegunner.

Draconic bloodline sorcerer. Take a cold option. Get the Morning Frost staff in the Underdark and the Winters Clutches gloves from the lady in mountain pass who wants gith egg. After killing gith boss, there’s a necklace of elemental something or other in the room to the right. In Last Light there’s a room in the back on the bottom floor with a floorboard that has a snowburst ring hidden in it. Also get the super awesome Potent robes from the Bard tiefling by going to Moonrise and saving everyone. While you’re there, stop in the necromancers room for the coldbrim hat. Also have someone nearby with create water. Make sure to take haste.

Congrats. You’re now pumping out a minimum of an extra 10-15 damage per hit from ray of frost without them being wet and a huge attack roll bonus. The ray will also stack something called encrusted with frost which can outright freeze them solid and make them skip their turn and chilled as well which gives them cold vulnerability. Patches of frost will also immediately appear under them, forcing them to make a save or fall probe. Everytime you hit them they also have to make saves. Burn every spell slot for metamagic and twin/quicken to your hearts content. Hasten yourself and you’re harder to hit and blast more.

So much fun. I can write a better guide if people want. I’m on toilet and half asleep at moment.

sickday,
@sickday@kbin.social avatar

I can write a better guide if people want.

Please do if you get some time this sounds amazing

Kolanaki, (edited ) in Yes, Scratch, Good Dog
@Kolanaki@yiffit.net avatar

I wish Scratch and the owlbear cub could come with me on my adventure instead of only staying at camp. The dog could have been a way to uncover the buried treasures 100% of the time and such. Like both sniffing them out and digging them up if you didn’t have a shovel.

bjoern_tantau,
@bjoern_tantau@swg-empire.de avatar

But Scratch actually can come with you. You can summon him with a ball he brings you.

And then he at least sniffes out buried treasure. I don’t consider it to be meta gaming when I dig around after everyone failed their survival checks, when Scratch is pointing somewhere.

Kolanaki,
@Kolanaki@yiffit.net avatar

Wait what?! I thought that ball was just a random item he brings you that you can throw so he’d fetch it. It summons him?!

bjoern_tantau,
@bjoern_tantau@swg-empire.de avatar

Yep, it’s awesome to let him get the last hit in on a hard boss.

Technus,

I had Scratch out once. I got into a fight and tried to use his abilities, got him killed with an AOE, reloaded the save, and never left camp with him again.

I don’t care what buried treasure I’m missing, Scratch is far too precious to risk his safety like that.

bjoern_tantau,
@bjoern_tantau@swg-empire.de avatar

At the moment I’m playing a Githyanki. She’s taking (almost) any advantage she can.

Eddyzh, (edited )

You can just summon him again (after rest) And he wil stil be back in camp if he dies during a fight. Just like any familiar.

RinseDrizzle,

Good to know!

ZaroniPepperoni, in Chaos Gremlin Lae'zel
@ZaroniPepperoni@lemmy.world avatar
OmenAtom,

Dont leave loot on the ground, pick it up!

MacedWindow, in Chaos Gremlin Lae'zel
@MacedWindow@lemmy.world avatar

The party members have no fear of death

Auk, in Yes, Scratch, Good Dog

Sounds like the sort of thing that is liable to turn into a modern retelling of The Loaded Dog.

MilitantAtheist, in Chaos Gremlin Lae'zel

Easily the biggest reason my characters die: pathfinding

caseyweederman,

Huh, that’s interesting. For mine it’s 5e.

sukhmel,

It seems like pathfinding was a bit better several patches back. I hope, they will fix it back, though.

Lesrid,

Last night on a campaign with new friends I told Gale to jump over that bit of fire near his portal and he decided it would be cooler to walk.

I_Comment_On_EVERYTHING,

I have a different problem with gale. His wall of flame is a fantastic room control spell that can do some serious damage… if only allies would STOP walking right through it!

WeirdlyWickedWorm,

"Friendly fire is on"
"Ok" Walks through fire
"I THOUGHT YOU SAID IT WAS FRIENDLY!"

Nepenthe, in Chaos Gremlin Lae'zel
@Nepenthe@kbin.social avatar

I'm not even convinced it's out of character for her to do that. What's a strong, independent warrior that sneaks jello-legged around a simple tiny explosion

CitizenKong, in These incorrect quotes are too accurate

Needs a “darling” at the end but I absolutely read that in Astarion’s voice.

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