Also good thing to note, a decent pc build will usually outlast a console in being able to play the latest games. There’s still people with PC’s built when the ps3 came out that are playing CS2 just fine.
I picked up a 2080 super, ryzen 3600, motherboard, and 32 gigabytes of RAM 1.5 years ago for under $400 used. I already case, PSU, and SSDs so close to your premise.
All good. I was just making fun since it’s a typical gotcha question that gets asked. I’d say it’s totally fair to get a console if that’s what you want.
That said, the math’s possibly worse when you realize some people bought the pro version of the PS4 just 3-4 yrs after buying the original.
You’re overestimating the power of a PS5. Its GPU is roughly around an RX 6600XT which can be found for ~$200. You could build a full system with it for around $600 and you’d break even in just over 2 years.
to add on to what you said: At least 80$ per year currently for PS+ essentials(online only basically). if you calculate that out 5 years (i’m gonna give the ps5 the benefit of the doubt here and assume you want to upgrade after that time) thats another 400$ on top of the 450$ you paid for the console. i could build a very well kitted out PC that blows the PS5 out of the water for 850$ and it would last longer and have an upgrade path that could extend its life an additional couple years. this doesn’t even factor in the overall cost savings of games being generally less expensive on PC.
If all you do on the pc is play games(as you would on a console) it won’t break (usually) but that’s what debug lights are for diagnosis made easy and then you rma the broken part or buy a new part if the ps5 breaks its basically landfill and you’re out another 450 (if your console is not still under warranty). Forgive my bad grammar, one the alcohol starts the grammar stops
My PC was about $800 altogether when I built it back a month before the COVID lockdowns. It uses a 1660 Super which doesn’t support DLSS or ray tracing; every game that’s on both PC and PS5 looks exactly the same. Even with ray tracing on the PS5 and I am literally comparing them side by side on identical displays.
You have to factor in the cost of the online subscription over the life of the console when pricing out a comparable PC. That is what he meant by “better at math”.
You can use a PC for other things, I’d need a full desktop PC anyways. Also games are generally cheaper and you don’t have to pay for online play. Once you bought a game, you can very likely still play it in 10 years on a totally different machine.
That being said, there are plenty of situations where a console is the better choice: they’re cheap to buy, easy to use, generally have less software problems, they have cool suspension features etc.
That’s the goalposts moving. We’re discussing gaming devices and I asked for a PC that performs as well as a PS5 for the price and you implied graphics don’t matter…so…why are you talking about YouTube
This is another case of YMMV because you have to be thrifty. You can walk away from a microcenter with everything but the GPU for that price. (The 5600x3D bundle is a really good option but I understand most people can’t get to a microcenter in person).
If you’re thrifty, you can get your hands on something like a Radeon 5700xt for between 80-120$ (check Ali Express).
On the AliExpress note, even though I recommend a GPU, I can tell you that I do not recommend any of these Chinese motherboards from AliExpress unless you’re prepared to burn money. You can get them to work for very cheap but they are made out of ewaste and there is always something wrong with them (I’ve bought a few).
This will get you into the sub 800$ tier Gaming PC. At that point I would recommend installing a Linux OS like ChimeraOS. This will give you the total functionality of a steam Deck and that console-like experience.
If you’re looking for some more pre-assembled, morefine and minisforum make small PCs that come with a discrete radeon 6600m. This will get you into a PC that will be the size of a console but will definitely put you above 800$.
You get cheaper games, no subscription for online play, mods, replaceable parts, and an actual computer that can do literally anything you program it to though. Also a PS5 is at the very least $550 where I live
Ah right, good point. Perhaps the cost calculations work differently then. Consoles are much cheaper to buy than PCs because the manufacturers expect to make money on their subscription services. I’m pretty sure neither Microsoft nor Sony make any profit on selling the hardware, but they have to make profit somewhere.
They profit through the 30% cut on any software sale. The cost equation for online subscriptions is as follows:
“Can we get away with it?” “Yes we can” The end.
On PC they can’t get away with it because there’s no single company controlling everything, so you either get every single company asking for an online subscription, you find other ways to monetize. Closest so far is Microsoft’s game subscription thingy and others like that. It’s not the same, but I’m pretty sure that’s the only way they’ve managed to convince enough people to pay a subscription on PC for now.
I don’t think folks remember how truly shitty Nintendo‘s online service was when it was free. The fact is these companies will not put meaningful resources into them unless they are directly generating revenue. I hate it, but that’s reality.
It’s still shitty even now that you pay for it. The free retro emulation doesn’t offset the connection issues and massive lag, nor does it excuse the god awful store.
I played online on the Wii quite a lot, it was fine. Smash bros a ton, 007 Golden Eye and The Conduit, and good old MH Tri.
Literally a thousand hours in that last one alone most of which was spend online. Did you not use Ethernet? Wi-Fi was shitty for sure, because everybody had shitty wi-fi back then. (I’m also not saying it was amazing, but it was free and serviceable)
I really don’t see how this is any better, they are using the same peer to peer netcode they always have. Maybe the general quality of Internet has gone up, but there is nothing I can point to that Nintendo has fundamentally changed between previous free MP and NSO, except giving some ROMS and DLC occasionally. Smash bros is still a lag fest with wireless players, splatoon still delays collision detection, Mario kart still has weird rubber banding and desync… they just slapped a price tag on it.
It was never going to be free forever, because that would be leaving free money on the table, which is unacceptable to any evil megacorp (which is to say, all of the big three). I imagine PSN initially being free was mostly a result of trying to bridge the gap between PS3 and 360 sales, given the multi-year delay and huge price difference.
The biggest threat to gaming is Gabe Newell’s eventual death. I really hope he figures out the whole brain connected interface thing so he can upload himself to the internet and become immortal.
I remember hearing it was originally gonna be paid, but Sony messed something up in their servers that made people angry and were forced to keep it free.
Are we really going to convince ourselves now that Sony wouldn’t have introduced a subscription at some point? Realistically the only reason Microsoft where the ones to popularise it is because Sony didn’t get there first
Meanwhile Nintendo was just waiting in the corner so they didn’t have to be the first to try and start charging for their incredibly shitty p2p serverless online service while changing literally nothing
We can at least be relatively sure Nintendo wouldn’t have been first because they were so fucking terrified of online consoles that they almost had to be dragged kicking and screaming into it at all
Video games could have had a single version for the entire world which contains every localization that the user can freely choose between (you know, like every other software with an international market), but Nintendo popularized the geolocking model that other competitors also started using. (And no it’s not because it would take too much space, that might have been true in the ROM cartridge days but now most game cards are just overpriced proprietary SD cards with hundreds of gigabytes of storage, and it’s not like game studios are particularly conservative with file sizes nowadays.)
Phones also could have had removable batteries and could be disassembled, but Apple popularized the throw it in a dumpster and get a new one model that other competitors also started using.
The tech industry is especially brazen because two thirds of the users literally value convenience and “polish” above data ownership and device repair rights and literally anything else and the other third is just ignored and everyone calls them stuck in the past, paranoid, amish, etc.
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